Tuesday, 27 June 2023

Suicide Bridge

 The chilling tales of "Suicide Bridge" transcend cultural boundaries, haunting the imaginations of both Samoan and Japanese communities. The legends share a common thread, intertwining eerie rituals, ghostly apparitions, and tragic tales of despair. Step into the world of these harrowing urban legends and witness the dark connections that bind them.


Part 1: Samoan Version


Legend:


In the heart of a remote Samoan village, nestled amidst dense forests and shrouded in mystique, lies a bridge known as "Fale Malamalama." According to local folklore, this bridge holds a tragic history. Long ago, a young Samoan woman named Alisi took her own life by jumping off the bridge, unable to bear the weight of her tormented soul.


Ghostly Encounter:


It is said that on moonlit nights, Alisi's vengeful spirit wanders the bridge, seeking solace in the realm of the living. Witnesses have reported a pale, ethereal figure with jet-black hair, dressed in a flowing white gown, standing atop the bridge's rails. Her mournful wails echo through the night, evoking an overwhelming sense of sorrow.


The Ritual Game: "Le Fa'alavelave" (The Gathering)


The courageous or foolhardy can summon Alisi's spirit by undertaking a ritual called "Le Fa'alavelave," believed to bridge the gap between the living and the dead.


Instructions:


Begin the ritual at midnight, when the veil between worlds is at its thinnest.

Gather a group of three or more participants, each equipped with a white candle.

Arrive at Fale Malamalama, carrying a small offering of Samoan seashells.

Light the candles and form a circle at the centre of the bridge, facing outward.

Chant Alisi's name three times while holding hands, beseeching her to appear.

Scatter the seashells around the bridge, a gesture of peace and remembrance.

Listen intently for any signs of Alisi's presence, but do not provoke or disrespect her spirit.

When the candles extinguish simultaneously, the ritual is complete.

Leave the bridge quietly and swiftly, avoiding any lingering spirits or ill omens.

Part 2: Japanese Version


Legend:


On the outskirts of a quiet Japanese town stands an ancient bridge named "Yūketsu Hashi," known as the "Bridge of Desolation." Its eerie reputation arises from a tragic event that occurred centuries ago. A heartbroken young woman named Yumi, unable to endure the agony of unrequited love, chose to end her life by leaping from the bridge, forever binding her spirit to its wooden planks.


Ghostly Encounter:


Local accounts reveal that Yumi's spectral presence still lingers on Yūketsu Hashi. She materializes as a pale figure in a traditional white kimono, her ink-black hair cascading over her shoulders. Yumi's ghostly cries of anguish reverberate through the night, warning all who approach the bridge of the sorrowful fate that awaits them.


The Ritual Game: "Yami no Yūketsu" (Twilight Crossing)


To summon Yumi's tormented spirit and experience the realm of darkness, one must engage in a ritual known as "Yami no Yūketsu."


Instructions:


Perform the ritual after sunset, under the veil of twilight when the border between the living and the dead thins.

Assemble a group of five brave souls, each carrying a black candle.

Arrive at Yūketsu Hashi, bearing an offering of white lilies—a symbol of mourning.

Light the candles and form a semicircle at the centre of the bridge, facing the water.

Recite Yumi's name five times, beseeching her to manifest her presence.

Gently place the white lilies on the bridge, a gesture of empathy and understanding.

Maintain silence and keep watch for any signs of Yumi's ethereal form.

Once the candles burn out simultaneously, the ritual concludes.

Depart from the bridge with caution, avoiding any confrontations with wandering spirits.

Connection:


Unknown to most, the legends of "Fale Malamalama" and "Yūketsu Hashi" share a remarkable connection. The souls of Alisi and Yumi, both bound by tragic suicides, yearn for solace and liberation. Across distant shores, these restless spirits resonate with one another, their ethereal cries blending in the realm between life and death.


Conclusion:


"Suicide Bridge" encapsulates the harrowing tales of Alisi and Yumi, bridging the cultures of Samoa and Japan through a shared theme of tragedy, despair, and lost souls. The legends serve as a sombre reminder of the power of empathy, compassion, and the importance of reaching out to those who may be silently struggling, preventing such tragic fates from befalling others.

Wednesday, 14 June 2023

Twins

In the schools of California, a chilling tale is whispered among the students about a pair of malevolent spirits known as "Fa'atagi Mataga." Legend has it that these spirits were once mischievous twins who attended the same school but met a tragic end under mysterious circumstances.


The Ritual to Summon the Twins


To summon the Twins, one must perform a ritual known as "The Clap of Darkness." It is said that this ritual can only be performed during the midnight hour, within the eerie confines of the schoolyard. Here's how the ritual unfolds:


Materials:


A group of brave participants (minimum of three)

A darkened middle school classroom

Candle(s)

Salt

Courage and unwavering determination

Instructions:


Gather the participants in the darkened classroom, making sure to close all windows and doors. The presence of the moonlight should be kept to a minimum.


Light the candle(s) and place them at the center of the room. The flickering flame will serve as the only source of light throughout the ritual.


Form a circle around the candle(s) and hold hands, creating a connection among the participants. Close your eyes and take a moment to clear your mind.


Begin the ritual by chanting the following incantation three times in unison:

"Twins of darkness, we summon thee,

From the shadows, appear and see.

With our claps, the veil we rend,

Into our realm, we now extend."


After chanting the incantation, release your hands and open your eyes. Each participant must then perform a unique hand-clap pattern in a precise order, symbolizing the unlocking of the spirit realm. The hand-clap pattern is as follows:


Participant 1: Clap once, pause.

Participant 2: Clap twice, pause.

Participant 3: Clap three times, pause.


Repeat this sequence three times, increasing the number of claps with each round.


As the hand-clap pattern intensifies, an eerie silence should envelop the room. Pay close attention to any unusual sensations, sounds, or changes in the environment.


If the ritual is successful, a chilling breeze will fill the room, and the Twins will manifest before the participants' eyes. They will appear as identical spectral figures, their features obscured by darkness.


Warning: Once the Twins have been summoned, extreme caution must be exercised. They are known for their mischievous and malevolent nature, seeking to wreak havoc on those who dare to summon them.


Conclusion:


The urban legend of the Twins serves as a cautionary tale, warning students against delving too deep into the supernatural realm. It reminds them to respect the boundaries between the living and the dead, as meddling with forces beyond their understanding can lead to dire consequences. The chilling presence of the Twins continues to haunt the middle schools of Samoa, serving as a perpetual reminder of the dangers lurking in the darkness.

The Haunting Melodies: The Samoan Siren and the Japanese Yūrei

Urban Legend 1: The Samoan Siren


In the coastal villages of Samoa, a haunting tale is whispered among the locals about a mystical siren known as Taema. Legend has it that Taema was a beautiful Samoan girl with a captivating voice that could enchant anyone who heard it. However, her singing held a dark secret. Taema fell in love with a Japanese sailor, but their forbidden romance ended tragically when he was lost at sea.


Heartbroken and consumed by grief, Taema used an ancient ritual game called "Aso Falefatu" to summon her lost love. It involved standing on the shore at midnight, near the wreckage of a ship, and singing a specific chant. If performed correctly, the spirits of lost sailors would be lured back to the mortal realm.


However, the game came with a terrifying price. As the ritual progressed, Taema's voice would transform into a chilling, otherworldly melody. Those who heard it would be compelled to follow the sound, losing themselves in the ocean depths, forever trapped in Taema's watery domain.


Urban Legend 2: The Japanese Yūrei


In Japan, a ghostly tale circulates about a young girl named Yumi. She was a talented koto player, known for her virtuoso skills and hauntingly beautiful melodies. Yumi's life took a tragic turn when her lover, a Samoan sailor, was lost at sea during a violent storm.


Devastated by the loss, Yumi turned to an ancient ritual game called "Kage no Kyoku" to summon her departed lover's spirit. The game involved playing a specific composition on the koto under a full moon, in a secluded bamboo grove. According to legend, the melodies would resonate with the spirit realm, allowing the departed to briefly return.


However, the consequences were dire. As Yumi played the haunting tune, her music would transform into a mournful cry that echoed through the night. Those who heard it would be compelled to follow the sound, disappearing without a trace, forever trapped in the ghostly world of Yūrei.


The Connection


Unbeknownst to the people of Samoa and Japan, the souls of Taema and Yumi were forever intertwined. Their love and loss resonated across the vast expanse of the Pacific Ocean, bridging the gap between their two cultures.


The connection between these urban legends became apparent when a group of curious explorers, one Japanese and one Samoan, delved into the mysteries of their respective legends. Intrigued by their similar tales, they set out to summon the spirits of Taema and Yumi simultaneously, performing both rituals in unison.


As the Samoan girl sang her chant on the shores of Samoa, and the Japanese girl played the koto beneath the full moon, their voices intertwined, creating a haunting harmony that transcended time and space. The power of their shared grief and love shattered the barriers between the worlds, allowing Taema and Yumi to reunite as one.


The spirits of the lost lovers emerged from the depths of the ocean and the realm of the Yūrei, their ethereal forms entwined in a delicate dance. Taema's enchanting voice blended with the mournful cry of Yumi's koto, filling the air with a bittersweet symphony that echoed throughout eternity.


From that moment on, the legends of the Samoan Siren and the Japanese Yūrei became a single tale, a haunting reminder of the enduring power of love, loss, and the unbreakable bonds that transcend cultural boundaries.

Wednesday, 5 April 2023

The Phone Game

 - The Phone Game is a scary Samoan ritual game that involves calling a number that is said to belong to a spirit or a demon.

This urban legend that tells of a mysterious phone call that brings bad luck or death to those who answer it. According to the legend, the phone rings at night, usually around midnight, and displays a number that starts with 666. The caller claims to be a relative or a friend who needs help, but if the person on the other end agrees to help, they will soon face a terrible fate. Some say that the caller is actually an evil spirit or a demon who preys on unsuspecting victims. Others say that the phone call is a curse that can be passed on from one person to another. The only way to avoid the phone call is to never answer it or to hang up immediately if you hear a strange voice.

- To play the game, you need a phone, a candle, a mirror, and a dark room. You also need to know the number of the spirit or the demon you want to contact. Some people claim that the number is 666-6666, but others say that it varies depending on the location and the time of the night.

- The game can be played alone or with friends, but it is more dangerous to play alone. The game should only be played at night, preferably after midnight.

- To start the game, you have to light the candle and place it in front of the mirror. Then you have to turn off all the lights and close all the doors and windows in the room. You have to sit in front of the mirror and hold the phone in your hand.

- You have to dial the number of the spirit or the demon and wait for someone to answer. If no one answers, you have to hang up and try again later. If someone answers, you have to ask them who they are and what they want. You have to be polite and respectful, but also cautious and alert.

- The spirit or the demon may ask you questions or tell you things that are disturbing or frightening. They may try to trick you or tempt you into making a deal with them. They may also ask you to do things that are dangerous or harmful. You have to be careful not to agree to anything or follow any instructions that they give you. You also have to avoid looking into their eyes in the mirror, as they may hypnotize you or possess you.

- The game ends when you hang up the phone or when the spirit or the demon hangs up on you. You have to thank them for talking to you and say goodbye before hanging up. Then you have to turn on the lights and blow out the candle. You have to destroy the phone and the mirror that you used for the game, as they may be cursed or haunted by the spirit or the demon.

- The Phone Game is a very dangerous game that should not be played by anyone who values their life and soul. There is no guarantee that you will survive or escape unharmed from this game. There is also no guarantee that you will not be haunted or followed by the spirit or the demon after playing this game. Play at your own risk.

The Veiled Girl of Vaimauga


There was once a girl who lived in a village in Vaimauga. Her name is still unknown 'till this day. She was always ignored, alone, and bullied by the other children because she was different, and people envied her beauty. She had pale skin, black hair, and blue eyes that seemed to pierce through anyone who looked at her. This is why she had a strange habit of wearing transparent veils over her face and body, because she wanted to hide herself from the world and hide her scars.

She had one person who cared for her: a young boy named Vaea. He was the son of a chief and a brave warrior who admired the girl's mysterious look and quiet demeanor. He often defended her from the bullies and gave her gifts of flowers and shells. Additionally, he liked to see her silky veils, which he thought were magical and enjoyed seeing them. He told her he loved her every time they were united. She felt special.

Vaea gifted her a necklace made of Opal and Pearl.

The young woman fell in love with Vaea and had high hopes that he would marry her someday. But was unaware that Vaea had a secret: he was already betrothed to another girl from a neighbouring village. His parents had arranged the marriage when he was a child, and he couldn’t break it without dishonouring his family.

The Veiled Girl overheard Vaea talking to his friends about his upcoming wedding one day. She was heartbroken and felt betrayed by the only person who ever loved her. Devastated, she decided to confront him and inquire as to why he lied to her.

She found him at the beach, where he was preparing his canoe for his journey to his bride’s village. She ran up to him and tore off beautiful veils, revealing her face.

“Vaea, how could you do this to me?” she cried. “You said you loved me! You said you wanted to be with me!”

Vaea was shocked and ashamed to see her. He tried to explain himself, but he couldn’t find the words.

Vaea felt a great deal of guilt as the bereaved girl ran away crying.


She decided to climb Mt. Vaea in the hope of finding peace and solitude and flee her cruel life and her past lover. She stumbled upon a cave where she thought she could rest for a while. However, as soon as she entered the cave, she felt a cold and sinister presence that filled her with dread. She tried to run out of the cave, but it was too late. A dark shadow emerged from the depths of the cave and grabbed her by the neck. It was an evil spirit (aitu) that had been lurking in the cave for centuries, waiting for prey to devour.

The spirit drained her fragile life force and left her body on the floor of the cave. Not only that, it also took something else from her: her transparent veils. The spirit liked how they made it look ethereal, so it wore them over its own formless shape.

The next morning, some villagers found her body in the cave and buried her near the entrance. They also noticed that there were some silky, soft pieces of cloth along with a necklace hanging from a tree nearby, but they didn’t think much of it.

That night, they heard a terrifying scream coming from the cave. They ran to see what was happening and saw a horrifying sight: a ghostly figure wearing transparent veils was floating out of the cave, followed by a trail of blood. It was The Veiled Girl's spirit , who had risen from her grave to seek revenge on those who had wronged her, but her main target was Vaea.

Unfortunately, Vaea had committed suicide the day she ran, so The Restless spirit waits near the cave waiting to strike whoever goes near. She still hopes that Vaea will come back for her, but she also hates him for abandoning her. She can’t rest until she sees him again, even if it means dragging him down to hell with her.

Samoan Urban Legends & Rituals: Sina & Yuki

 Samoan Urban Legends & Rituals: Sina & Yuki

According to the legend, Yuki was a Japanese exchange student who befriended Sina, a local girl. They were both curious about the paranormal and decided to try a game they found on the internet. The game involved calling out the name of a spirit three times in front of a mirror in a dark room. The spirit was supposed to appear and grant them a wish. However, something went wrong, and the girls never came out of the bathroom where they played the game. Their classmates heard screams and banging noises, but when they opened the door, they found nothing but blood and broken glass. The girls were never seen again, and their bodies were never found. Some say that they were dragged into the mirror by the spirit, others say that they killed each other in a fit of madness. The legend has inspired many variations and adaptations, but the original story remains a mystery and a source of fear for many Samoans and Japanese. 

The game involves summoning the spirits of Sina and Yuki by following these rules:

- You need two people to play the game, someone who you are best friends with. 
- You need a mirror, a candle, a pair of scissors, and a piece of paper with the names Sina and Yuki written on it.
- You need to find a dark and quiet room with a door that can be locked from the inside.
- You need to place the mirror on the floor in front of the door, and light the candle next to it.
- You need to sit on opposite sides of the mirror, facing each other, and hold the scissors in your dominant hand.
- You need to say "Sina and Yuki, we want to play with you" three times in unison, then cut the paper in half with the scissors.
- You need to place one half of the paper under the candle, and the other half under the mirror.
- You need to close your eyes and count to ten slowly, then open them and look into the mirror.

If you see your own reflection in the mirror, you are safe and can end the game by blowing out the candle and unlocking the door. If you see anything else in the mirror, you are in danger and have to escape before Sina and Yuki catch you. Some say they see distorted faces, bloody hands, or dark shadows in the mirror. Some say they hear whispers, screams, or laughter in their ears. Some say they feel cold breaths, sharp pains, or burning sensations on their skin. Some say they never make it out of the room alive.

The legend says that Sina and Yuki are trapped in a limbo between life and death, and they are looking for new friends to join them. They are jealous of anyone who has a happy life, and they will try to drag them into their misery. They are especially attracted to people who have a very close friendship. The legend also says that once you play the game, you will be haunted by Sina and Yuki until you die.

Do you dare to play Sina and Yuki?

Suicide Bridge

 The chilling tales of "Suicide Bridge" transcend cultural boundaries, haunting the imaginations of both Samoan and Japanese commu...